A project based upon creating two characters for a Warhammer type game. This is one character out of two - a shrimp henchmen that have taken an interest in pirate culture.
A shrimp henchmen for a 'Warhammer' type game.
The final design features a purple pufferfish to show poison damage visibly.
Bluesky work - the beginning.
Iteration work - pushing around designs.
Flag ideation and culture with the shrimps.
Weaponry designs for henchmen - preferably stabby type weapons that poke, rather than a strong swing. This is because they have limited arm strength and manoeuvrability.
Work to determine the best colour ideation for the final design - as well as alternate variants for in game and miniatures.
Callouts for the Shrimps carrier flags - repurposed pirate flags
3D models made to help with iteration, as well as show they can be used as miniatures in a commercial sense.
Basic UI for the shrimp henchmen.
Final Design sheets - as a duo
Poison damage VFX displayed on opposing character.