Spectre Of War : Shrimp Henchmen

A project based upon creating two characters for a Warhammer type game. This is one character out of two - a shrimp henchmen that have taken an interest in pirate culture.

A shrimp henchmen for a 'Warhammer' type game.

A shrimp henchmen for a 'Warhammer' type game.

The final design features a purple pufferfish to show poison damage visibly.

The final design features a purple pufferfish to show poison damage visibly.

Bluesky work - the beginning.

Bluesky work - the beginning.

Iteration work - pushing around designs.

Iteration work - pushing around designs.

Flag ideation and culture with the shrimps.

Flag ideation and culture with the shrimps.

Weaponry designs for henchmen - preferably stabby type weapons that poke, rather than a strong swing. This is because they have limited arm strength and manoeuvrability.

Weaponry designs for henchmen - preferably stabby type weapons that poke, rather than a strong swing. This is because they have limited arm strength and manoeuvrability.

Work to determine the best colour ideation for the final design - as well as alternate variants for in game and miniatures.

Work to determine the best colour ideation for the final design - as well as alternate variants for in game and miniatures.

Callouts for the Shrimps carrier flags - repurposed pirate flags

Callouts for the Shrimps carrier flags - repurposed pirate flags

3D models made to help with iteration, as well as show they can be used as miniatures in a commercial sense.

3D models made to help with iteration, as well as show they can be used as miniatures in a commercial sense.

Basic UI for the shrimp henchmen.

Basic UI for the shrimp henchmen.

Final Design sheets - as a duo

Final Design sheets - as a duo

Poison damage VFX displayed on opposing character.

Poison damage VFX displayed on opposing character.

Slash attack on opposing enemy

Slash attack on opposing enemy